Sunday, 5 March 2017

Bonus Content: My final thoughts on the Nintendo Switch

          

          The release of any new Nintendo console is a pretty momentus occasion. It really does feel like “out with the old, in with the new” as the granddaddy of video games bring in their latest innovation to the medium.

          As I’m sure everyone’s heard by now, their seventh and latest home console, the Nintendo Switch, has finally arrived on store shelves after years of speculation. Everyone in the gaming scene either has one or is trying to find one through Nintendo’s notorious supply and demand issues. I’ve managed to get one for myself, and here are my thoughts on the thing.

          The Switch comes in two forms: docked mode and handheld mode. Docked mode is where you place the console into its charging dock, separating the Joycon controllers from the screen and playing on your TV. You can use the Joycons either separately or attached to the included Joycon grip, that turn them into a standard controller.

          On TV the Switch’s presentation looks gorgeous. Using Zelda: Breath of the Wild as an example, it outclasses even the Wii U with how crisp the image is. The system looks fantastic being played on a large screen, making each blade of grass appear clearly with no muddiness to the visuals whatsoever.

          The Joycons also feel great when attached to the grip. While it may look a bit too small in promotional material, this isn’t the case in real life. I’ve got pretty average sized hands for a 20 year old guy, and the controller felt perfect to me. It honestly makes the $80 you’d need to shell out for a Switch Pro Controller feel worthless.

          As for the Joycons themselves, I actually really enjoy them! I do find they’re a little too small to be used for playing Zelda without being attached to the grip or the screen, and only use them separately when I need to do so for a game like 1-2 Switch. Despite their diminutive size, they’re used greatly for minigames on their own and can be combined to create a fully functional controller. The HD Rumble is also awesome. It legitimately feels like things moving around inside the controller, and is something I really hope more developers take advantage of.

          So that’s the controllers and what it’s like playing on the TV. How does the much-touted portability of the Switch fare? Well, remember how I said that the Switch looked beautiful on the TV? I’m pleased to report that everything looks exactly as good when on the console itself, regardless of the distance from the dock. Unlike the Wii U, you can take the Switch anywhere you want and it still looks fantastic. As a test, I sat as a passenger in a car and drove around for a bit while playing Zelda. I didn’t notice any more framerate drops than normal while playing portably, and I can really see myself using it on long car rides instead of my 3DS.

          This does bring up the concern of battery life, and there is a minor gripe I have with it. The first time I started up the console, the left Joycon ran out of battery before I could make it out of the profile creation stage. I was forced to put Zelda on hold as I attempted to finish setup using exclusively the right Joycon and leave everything to charge. This is less than 15 minutes of being outside the box, by the way.

          Fortunately, both the Switch console and the Joycons charge remarkably fast, and their batteries drain very slowly. You can play Zelda for a few hours at a time before the Switch needs to take a break to recharge, and I’m sure less graphically demanding games like Shovel Knight can last even longer.

          So is there anything I didn’t like about the Switch? Well, for starters, if I could use one word to describe the overall UI it would be “lifeless”. The main menu is just a sterile white background with images of the different games and options to choose. No colour, no music, no nothing. It’s even worse when you enter the new eShop. Whereas the Wii and Wii U eShops both had catchy tunes to listen to while you browsed, the Switch eShop is bathed in awkward silence. It got so uncomfortable that I resorted to playing the Wii Shop Channel music on my phone. I sincerely want to see a bit more personality and pizazz added to these menus, because they honestly feel really bare without even some atmospheric noises like the Wii U had.

          I also do have a problem with one of the included Joycon peripherals…actually, make that two of them. Alongside the grip, both Joycons receive a wrist strap add-on that can be attached or detached from the controllers at will. Well, sort of. For whatever reason, while the wrist strap peripherals slide on easily, getting them off requires a true feat of brute strength. I like having wrist straps if only because then I’ll be sure I won’t accidentally destroy a Joycon or smash the TV or break someone’s nose in an especially heated session of 1-2 Switch, but I’ve mostly been playing without them because of how painful it is trying to get the darn things off.

          There’s also the biggest concern right now: does the Switch have enough games? Well, for me it’s difficult to answer that. The launch lineup is only packing 1 true headliner title plus a few fun smaller games and a couple of ports, and for an extra kick in the pants that headliner is also being released on Wii U. I personally agree with YouTuber ProJared’s sentiment that you probably should only buy the Switch if you really truly want to play Zelda on it. If you don’t care about what system you’re playing on, Breath of the Wild is readily available on the Wii U. I do think that the Switch will be a better console around when summer arrives, bringing games like Splatoon 2 and ARMS. Super Mario Odyssey is also on the way, being planned for the Holiday season, and it looks just fantastic.

          I’ve seen quite a few Nintendo console launches in the past, but very few have grabbed me right away as the Switch has. The combined home console/portable experience works like a dream, the Joycons are great, and the added grip makes it feel more like a return to basics than the gimmicks would make you think. I do feel that the main UI needs a bit more of a creative touch and I do think the system isn’t quite worth the price yet unless you absolutely want to play Zelda on it, but overall the Nintendo Switch is everything I hoped it would be. It’s everything the Wii U wasn’t, and that’s what makes it fantastic.

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