Use the D-Pad
(This review contains
spoilers!)
Immediately following the events of
Super Watermelon Island, we have Gem Drill, Steven and Peridot’s own adventure!
This really feels like the showrunners
were trying to tie up most of the loose ends still dangling from earlier
episodes so Season 3 can become its own beast, as we got the defeat of both
Malachite and the Cluster back-to-back.
Speaking of the Cluster, I was a
little underwhelmed by it. Sure, it looked fantastic, and we had some excellent
psychedelic moments when Steven connected and spoke with it, but I feel like we
kind of got gipped on this giant world-destroying beast. I mostly blame the
show’s length on why the problem was solved so quickly, but did we really have
to solve it right now? Why not go down and see the Cluster, have to go back for
whatever reason, and then go back down and have Steven talk to it. It gives us
more time to understand the Cluster and really see why this is such a huge
threat.
Anyways, pacing issues aside, this was
a really good episode. Peridot had lots of great jokes as usual, and we even
got a little insight on what it was like for her back on Homeworld. It’s nice
to see that she’s already happy to be a Crystal Gem now, and we don’t have to
go through the typical “fine, I’ll join you, but I won’t be happy about it” arc
that so many redeemed villains have to go through.
The scene when Steven talked to the
Cluster was really great as well. One has to wonder if Steven can use this
power to heal corrupted Gems like the Centipeetle.
The resolution was really good as
well, with Steven continuing to prove that it’s better to talk your way out of
problems rather than fight. I especially like the design of the bubbled
Cluster. It’s really colourful, and I hope we get to see it again.
All in all, a good episode, despite
the pacing issues. With the promise of Lapis’s return on the horizon, the
latest batch of Steven Universe episodes look incredibly promising.
FINAL SCORE
8/10
Great
No comments:
Post a Comment