My Top 10 BEST Games of 2016!
As the year comes to a close, the time
has come to look back on the best of the best we’ve seen from the games
industry in 2016. I’ve picked out 10 of my personal favourite games I played
this year, all of which I highly recommend if you haven’t played yet. As a
reminder, this is my personal opinion, and if there’s a game you liked that isn’t
on this list, it’s either because I didn’t get around to playing it or I didn’t
like it as much as you did. With that said, let’s begin!
10. Lego Star Wars: The Force Awakens
After sitting through the dreck that
was 2015’s Lego Jurassic World, I felt that the blocky building franchise’s
time was up, at least for me. Maybe it was the developers over at Traveller’s
Tales had gotten lazier or maybe I had simply outgrown them. Whatever it was,
it had been a few years since I had truly enjoyed a Lego game.
Imagine my surprise when along comes
Lego Star Wars: The Force Awakens, a true return to form for the franchise that
was even able to top the original Lego Star Wars releases from the mid-2000’s.
The best part of this game was,
without a doubt, the flying segments. Somehow this game was able to surpass
most other recent games in terms of flying starships, making it both easy to
control and a lot of fun. It’s even better when playing with a friend, as one
of you controls the flying and the other controls the blasters as all chaos
breaks loose.
In fact, this is probably the best
local multiplayer game all year that doesn’t pit players against each other,
considering that they seem to be a dying breed outside of Nintendo games. Lego
Star Wars takes the charm of the games before it and refines the gameplay to a
point where it sets the bar for all Lego games in the future.
9. Diaries of a Spaceport Janitor
My personal favourite indie title of
the year, Diaries of a Spaceport Janitor proves that not all games need high
adventure or complicated battles to truly be a success. Sometimes all you need
to do is just walk around and make your hometown a cleaner place.
And that’s all you really do in this
game: you walk around a massive spaceport and pick up garbage until the game
tells you to stop. It’s extremely repetitive, but that’s what makes it great.
The game is one of the most relaxing experiences I’ve had all year. It’s nice
to just focus on this simple task for an hour or so, while admiring the
colourful visuals and fantastic soundtrack.
The game does have some shortcomings,
including the lack of a map and an overuse of meter management, but these are
just minor complaints that just barely slow down your trash quest. If you’re
feeling stressed and want a simple yet delightful game to play, this is one I
highly recommend.
8. The Last Guardian
This game has a lot of shortcomings. A
lot of them. But honestly, at no
point in playing The Last Guardian did I not see it making this list in some
form or another. Despite its many faults, The Last Guardian is wholly worth the
lengthy time we spent waiting for it.
A puzzle game at heart, The Last
Guardian sees you playing as a nameless boy exploring some beautifully lit
ruins as he searches for a way to return home. Along for the ride is Trico, an
enormous gryphon-like creature who helps you maneuver large gaps and climb up
to new areas. That is, he helps you do those things when he feels like it. Oftentimes Trico is so
overwhelmed by the beautiful architecture surrounding him that he needs to stop
and smell the roses before continuing on your quest.
When you finally do get your companion
up and walking, The Last Guardian truly shines as a wholly engrossing adventure
that is both memorable and heart-wrenching. While most of the game progresses
light on overarching plot, the ending of the game is one truly worth
experiencing for yourself, not through watching on YouTube but as a reward for
finishing the game. It’s one of the most satisfying endings to a game I’ve seen
all year and secured The Last Guardian for me as a game that truly lived up to
the hype.
7. Pokken Tournament
It’s kind of mindboggling that the
Pokémon series went 19 years without giving us a fighting game spinoff. Pokken
Tournament was exactly the game I was hoping it would be, easily being the best
local multiplayer experience I’ve had all year, let alone best fighting game.
Pokken is an incredibly unique
fighting game in that it combines classic Street Fighter style combat with a
more open arena mode. The two modes shift back and forth depending on the
positions of the combatants, and you need to memorize what button does which
attack in order to dish out as much damage to your opponent as possible. It’s
strategic enough that professional players have a lot to go on, but simple
enough that it doesn’t lock out the casual crowd.
The character roster is incredibly
diverse too, featuring several Pokémon favourites like Charizard, Lucario, Gengar
and two variations of Pikachu. My personal favourite to play is Weavile, with
its speedy Fury Swipes and ice attacks being difficult for low level players to
handle. If you’re looking for a new fighting game to play, I’d wholly recommend
Pokken Tournament. It’s fast, it’s insane, and it’s a whole lot of fun.
6. Mirror’s Edge Catalyst
Good luck finding someone else that
has this one on their game of the year list, because I seem to be the only
person that really liked it! Mirror’s Edge Catalyst is not a sequel to the cult
classic original game from 2008, but rather a reimagining of the first game...I
think. It’s kind of hard to figure out when exactly this game is set in terms
of the timeline, but it doesn’t really matter because this game’s story is a
smouldering dumpster fire of terrible that I’d rather not focus on.
What’s much better is the extremely
kinetic and well balanced parkour gameplay. For a game entirely focused on
getting from point A to point B using the most insane acrobatics you can think
of, Mirror’s Edge Catalyst has perfected the controls, creating some of the
best parkour in gaming to date. The game also drops you into an open world
(although it’s open in the same way The Wind Waker is an open world, with you
only being able to visit certain areas) that leaves you free to do whatever you
want, may that be follow the story, complete challenges, or just go nuts
experimenting with the gameplay.
I’m really disappointed that this
might just be the last we see of Mirror’s Edge thanks to the tepid critical
reception this game got, because this seems like a fantastic stepping stone
towards even better parkour and platforming. If they could just remove the
clichéd and stupid rebellion story and focus more on building narrative through
gameplay, this series could make leaps and bounds.
5. ReCore
Another one that seems to have been
mostly left behind for this awards season, ReCore is a game I really wish more
people had played. One of the most unique third-person shooters on the market
right now, while the game is mired with performance issues and a laughably
cheap ending, the gameplay is enough to forgive its shortcomings and have a
really great time.
Set on a distant desert planet after a
failed attempt to recolonize humanity, ReCore tells the story of Joule, one of
the final surviving humans trying to make her way in a world ruled by corrupted
robots. Alongside her is Mack, a friendly dog-like bot, as well as two other
companions earned later on in the game. Together, they roam dungeons,
collecting the cores that power the evil machines as they attempt to discover
just what happened to the rest of their race.
It’s the dungeon crawling elements
that allow ReCore to stand out among the crowd. You can tell that this game was
made by people who worked on the Metroid Prime trilogy, because it truly feels
like a spiritual successor to that long lost franchise. Add in some Kingdom
Hearts-style action as well as a clever colour based battle system and you’re
left with an enjoyable adventure that I think I’ll come back to several times
in the future.
As I said before, it really is too bad
that so many people took one look at the performance issues and dismissed the
game, because had they not been there I think this one would’ve been a hit.
With more content being promised for next year, if you haven’t given ReCore a
try yet, I highly recommend it.
4. Pokémon Sun and Moon
The Pokémon series has been
dangerously close to becoming stale for a while now. The games were yearly
releases for a while, and while they were all good quality games, having so
much Pokémon in direct succession to each other just drove home the point of
how similar the games truly are to one another.
Enter Pokémon Sun and Moon, released
in celebration of the series’ 20th anniversary. While looks can be deceiving at
first (the first few hours of the game are slower than a Slugma) the game only
gets better and better as it goes on, creating a fun and memorable narrative as
well as the most unique Pokémon game on the market gameplay-wise.
Old staples such as gym badge
collecting and hidden machines have been given the boot, replaced by a new set
of features exclusive to the Hawaiian-inspired Alola region. Instead of gyms
you are sent on the island challenge, a cross-country mission to defeat several
trial captains as well as the bosses of the 4 islands. Each trial is different
and unique, and they will put all your Pokémon skills to the test. Add in an
increased difficulty and some entertaining post-game content and you’ve got the
best Pokémon games since HeartGold and SoulSilver.
3. Titanfall 2
Easily the biggest surprise of the
year for me, Titanfall 2 proved that the ability to have a campaign and
multiplayer that are both of equal quality is not a thing of the past. The devs
over at Respawn could’ve taken the easy route and repackaged the multiplayer
from the first game, added a bare bones campaign and slapped a 2 on the cover
for a quick cash in, but in going the extra mile they created one of the best
shooters in years that I will likely remember for a long time.
What makes the game so special is the
campaign itself. The different levels are all high speed and full of action
when you’re outside of your titan, and when inside you become an unstoppable
stomping machine capable of wreaking havoc across the map. This is alongside a
great story with 2 memorable leads, several awesome boss battles and an awesome
(albeit short lived) time travel component that makes the campaign alone worth
the price of admission.
But that’s not all! While it can feel
pretty standard at times, the multiplayer is a lot of fun to dive into,
especially the unique Bounty Hunter mode, which is a mode I sincerely hope
makes it into future games and even different franchises. The way it works is
that every player has a price on their head. Your objective is to kill the
player with the highest price, but the more kills you get, the higher your price will go. It’s a brilliant
concept that I’m amazed no one has thought of before.
Even if you feel like you’ve grown
tired of the modern warfare-style shooter, Titanfall 2 is the breath of fresh
air the genre needs. I’ve set this game as the standard for that type of game,
and while it’s tragically poor sales are very disappointing, I do hope the
industry takes notice.
2. Overwatch
If this award was for the game I
played the most this year, Overwatch would run away with it. I’ve sunk so many
hours into Blizzard’s hero based shooter that it has easily become my favourite
multiplayer experience of 2016, with an art design and cast of characters that
have become more iconic in less than a year than Ubisoft’s entire library in
the last decade.
If Titanfall 2 is the game that may
revolutionize modern warfare shooters, Overwatch might just change the entire
face of the genre going forth. With its 23 heroes that each play differently to
the 4 gamemodes that cycle randomly so you never know what you’ll be playing next,
there really is no game like it on the market right now. There’s a character
for everyone’s playstyle, whether you prefer to get right up in an enemy’s face
or hang back and heal your front liners, meaning that everyone can play
Overwatch the way they want without conforming to a single playstyle.
As is to be expected from Blizzard,
the most memorable part of the game is, alongside the gameplay itself, the
characters and their design. Each is so unique that you can distinctively tell
each of them from their silhouette, and their many voice lines and interactions
with each other create diverse personalities that you remember long after you
play. Given the outpouring of love the game has seen online, it’s clear that
people all over the world have already fallen in love with the heroes of
Overwatch, and with the many updates and special events coming to the game
soon, that fire’s not going out anytime soon.
1.
Uncharted 4: A Thief’s End
As you may have noticed by reading
some past entries on my blog, I’m a bit of an Uncharted fan. Despite this, I
actually only got into playing the series early in 2016 to prepare for the
release of the final installment in the series. While I loved 2 and it remains
one of my favourite games of all time, I do feel that 1 hasn’t aged that well
and 3, while a good game overall, suffered from a clunky first third and an
overall boring story.
Knowing this, I wanted Uncharted 4 to
more than anything to bring back the feeling I got when playing the second
game: an action adventure game that really made you feel like you were in the
middle of an Indiana Jones-type story, complete with memorable characters and a
gorgeous setting. Well, I can safely say that Nathan Drake’s final adventure
succeeded my expectations and then some.
Taking place several years later, Nate
has finally given up his life of danger and excitement in favour of living a
domestic life with his long-time girlfriend Elena. But when his long thought to
be dead brother Sam returns from the shadows with an offer to find the treasure
of pirate captain Henry Avery, Nate decides to pull out his gear one last time.
What follows is a story that’s both hilarious and heartfelt as Nate and Sam
travel the globe in search of clues as to where Avery hid the treasure, solving
puzzles and escaping mercenaries who want the loot for themselves along the
way.
What really makes Uncharted 4 great is
the gameplay. I loved the increased focus on stealth, with an added mechanic
that can show you just how aware enemies are of your presence, as well as your
ability to avoid entire firefights just by figuring out how to sneak around the
area. It makes me wonder if you can beat the game without killing a single
enemy, save for the final boss. The new grapple hook ability is awesome as
well, giving you more freedom to explore your surroundings and leap to new
areas.
There are so many great things in this
game that it’s hard to talk about all of them in this small blurb. The car
chase scene and the chapter where you explore the savannahs of Madagascar are
both some of the most memorable of the series, and the story outclasses the 3
before it, being a fantastic finale for these characters. Uncharted 4 is the
perfect culmination of an amazing series, and for me it is more than worthy of
the title of the best game of 2016.
So there’s my favourite games of the
year! But, of course, I had to play my fair share of garbage as well, and if
you’d like to see me reign judgement upon the most disappointing, dishonest,
and just plain dismal games of the year, check out my Top 8 Worst Games of 2016!
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