No Man’s Sky’s Wild and Wacky Road to
Release
This year’s been filled with nothing
but hotly anticipated games. We finally got the long-awaited fourth Uncharted
game, the revival of Doom, a Mirror’s Edge sequel, and there’s more to come in
the later months, like the launch of the long delayed The Last Guardian and our
first steps into the seventh generation of Pokémon.
However, what many consider to be the
biggest game of the year will be arriving at store shelves Tuesday. A game
long shrouded in mystery, yet has everyone in uproar with how potentially game changing
it could be.
I am, of course, talking about No
Man’s Sky.
First seen at The Game Awards in 2013,
this has been one of the most talked about and anticipated games of all time.
Just the implication of a near endless universe to explore, with every inch of
the over quintillion planets being procedurally and randomly generated, was
tantalizing to gamers everywhere.
However, it hasn’t exactly been smooth
sailing for developer Hello Games. It seemed as if No Man’s Sky was the
Murphy’s Law of video games for some time, as it suffered delay after delay, as
disaster struck again and again.
Shortly after the first trailer was
released, Hello Games’ office was flooded, destroying nearly everything inside.
At this point, it seemed as if that this game of the future had been lost to
Mother Nature, but the developers were determined. They cleaned up, and started
again.
At 2014’s E3, No Man’s Sky was finally
unveiled in full, and people were blown away. See, this console generation
hadn’t really seen much innovation so far. The new systems were all still
trying to find their footing at this point, and while we had a lot of really
cool games, there wasn’t anything that really stood out as new or original.
But with this trailer, everything
seemed to change. This game looked unbelievable. Hello Games representative
Sean Murray showed off what the game could do, how the procedural generation
worked, and more. As the year went on, they pulled back the curtain more and
more on the game, showing us just enough to get us excited, but not too much
that any of the surprises were spoiled.
However, the game wasn’t without more
issues as it slowly made it’s way closer to release. A lawsuit over the use of
the word “Sky” plagued the game for ages, only being resolved a few months ago.
Even more recently, another lawsuit came up claiming that Hello Games stole the
“superformula” used to create all the planets in the game. This game’s been so
plagued with controversy and disaster that in the last few days before release,
gamers have been joking that “they only have a few more days to fit a couple
more controversies in”.
Arguably the biggest misstep came
after the final delay. The game was originally set to launch in June of this
year, however, it wound up being delayed because they needed just a little more
time to make sure everything was working. That’s perfectly fine, in my opinion.
Better have it later and good than right now and broken. However, some others
didn’t feel the same way. Conspiracy theories flew with reckless abandon, with
some people claiming that Sony themselves was keeping the game from them.
Amidst all the chaos, there was still
a lot of good. People wouldn’t get this upset about a game they didn’t care
about, after all. A PC release was confirmed, the game had an excellent
presentation at E3 2015, and a few songs from the soundtrack were revealed. To
say No Man’s Sky had almost unlimited potential is putting it lightly.
And what is the end result of all
these wacky races? We’ll just have to wait for Tuesday to find out. I’m going
to be picking it up on launch day, and reviewing it right here on this blog
once I feel I have a good enough grasp on everything to give a proper
discussion. This is a game I’ve been waiting for for a long time. I hope it
doesn’t let me down.
Song of the Week
Well, I really had no other choice
this week. I’ve selected Supermoon, one of the main themes from the No Man’s
Sky soundtrack. I’ve held off on listening to the rest of the songs as of right
now (I like to experience soundtracks in-game first before I listen to them
online), but if the rest of the music is as good as this song, we’re in for a
wild ride.
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