Monday, 22 August 2016

Editorial: The galaxy is not at peace

The galaxy is not at peace

          It’s a year of celebration for beloved game franchises. Everywhere you look, it seems somebody is celebrating a milestone birthday, and they’re doing it in style. The Legend of Zelda celebrated 30 by hosting an entire E3 floor for the next game in the franchise. Pokémon is releasing loads of new content for their 20th, including several new games. Sonic the Hedgehog’s 25th anniversary is also this year, and the way they celebrated it was…interesting, to say the least.

          However, there is another game celebrating a milestone this year, and quite a big one at that. It’s gone almost entirely ignored by the developers of said franchise, aside from a small game that was quietly released with no publicity last Friday.

          I’m sure you already know what I’m talking about because of the title of the editorial and the image, but for the uninitiated, I’m talking about the Metroid series. Formerly one of Nintendo’s flagship titles, it celebrated its 30th birthday on the 6th of this month.

          And how did Nintendo celebrate three decades of one of their most popular franchises?

          They released Metroid Prime: Federation Force, filed a cease-and-desist on a fan game, and perhaps unwittingly retweeted an article about Axiom Verge that included a comic strip of Samus complaining she hadn’t had a game in years.

          But let’s start at the beginning, shall we?

          I’m not much of a Metroid fan myself, to be perfectly honest. I like the lore and characters of the franchise, yet I can never seem to get invested in the games. That’s more my personal preference than anything, though. They’re clearly excellent games (well, most of them). They’re just not for me.

          Metroid is just one of the many franchises Nintendo seems to love to shove under the rug for years and act like it doesn’t exist, others including the F-Zero and Mother franchises. They have a clear fanbase, with thousands of gamers clamouring for a new game in the series, and yet Nintendo refuses to deliver. I used to include Star Fox in this lineup before that series got dragged out of its hiding place in April, only to produce the dreadful Star Fox Zero.

          If younger gamers only knew Samus Aran from the Smash Bros series, I wouldn’t blame them. It’s been 6 years since the last real Metroid game was released, and 9 years since the last Metroid game fans actually enjoyed. The latest entry in the series was Metroid: Other M, released in 2010 for the Wii, which was met with passable critical reception and complete backlash by fans. They hated the portrayal of Samus Aran, arguably the first real badass lead female video game character, turned into this whiny baby who needed men to tell her what to do and where to go. No matter what the rest of the game was like, most fans couldn’t even bring themselves to get past what looked like Nintendo dragging an excellent character through the mud.

          And then, there was silence. Years went by without any sign of Metroid, aside from characters cameoing in other games like NES Remix and Nintendo Land. Retro Studios, developers of the Metroid Prime trilogy, moved on to making new installments in the Donkey Kong Country series. It seemed that after Other M was such a disaster, Nintendo wanted to put the series to rest for a while.

          Then, at E3 2015, Nintendo unveiled Metroid Prime: Federation Force, a blocky Left 4 Dead style game where player controlled not Samus, but 4 generic space soldiers as they blasted their way through ugly enemies and environments. Also included was Blast Ball, a cheap looking Rocket League cash-in, which eventually released for free on the eShop earlier this year with no fanfare from Nintendo whatsoever. Federation Force launched last Friday, again with zero build-up or promotion, and was met with mixed reviews overall. Even more bizarre, while I won’t spoil the ending of the game, I will say that there’s a lot of symbolism for the franchise as a whole in the final boss. It’s something that needs to be seen to be believed, and is surely to be the butt of several comment section jokes in months to come.

          But the crazy train just didn’t stop there.

          We now arrive at August 2016, Metroid’s 30th anniversary. Federation Force is coming out and little to no one is excited for it, let alone Metroid fans. Then, a small group of fans known as AM2R took it upon themselves to remake Metroid II: Return of Samus with updated graphics. Unfortunately, Nintendo swooped in, calling a cease and desist just as the project gained traction, effectively killing it where it stood. Fans were crushed. Although Nintendo has a notorious history of excessively protecting their intellectual properties to a fault, this one almost felt like a personal attack. The fans were trying to celebrate Metroid’s birthday when Nintendo themselves refused to, but it felt like they wouldn’t even let them have that.

          Despite this, Nintendo decided to celebrate the anniversary their own way…by releasing Metroid costumes in Miitomo. Correct me if I’m wrong, but I’m pretty sure no one’s played Miitomo in the last few months.

          Then, as if things couldn’t get any weirder, Nintendo took to Twitter to advertise the arrival of the game Axiom Verge on the Wii U. They did this by retweeting an article sent out by the Axiom Verge developers, which features a giant comic that takes a pretty decent stab at the recent absence of a certain franchise. Take a look for yourself: 

          So either whoever’s running the Nintendo of America Twitter took one look at the tweet and said “Hey, Axiom Verge is coming out! I’d better retweet this!”, or they know exactly what’s going on and are just milking it for laughs. Honestly, in all my years as a Nintendo fan, at this point that second option being the truth wouldn’t surprise me. Nintendo’s previously shown that they listen to fans, but they’re also infamously stubborn in actually doing what the fans want them to do. Remember the time they opened an E3 presentation with a Mother 3 joke?

          Nintendo is one of my favourite game companies, but by god, are they ever confusing sometimes. They seem to try to listen to their fans a lot. Look at Zelda: Breath of the Wild. It’s clearly trying to be the polar opposite of Skyward Sword, a game met with mixed fan reception. And yet at the same time we see things like this whole Metroid debacle, as well as the amiibo shortages of early 2015, their refusal to make a new game unless they can “innovate it” somehow (Hello again, Star Fox Zero!), their current treatment of the Paper Mario franchise, and the infuriating secrecy around the NX. And believe me, I’ll be writing editorials on those last two when the time is right.

          So to end this whole mess, let me give you a comparison. For its 20th anniversary, Pokémon got an entire new generation of 3DS games, a fighting spinoff, a mobile game that took the world by storm, events all year long, and more that I’m sure I’m forgetting. In contrast, Metroid got a small eShop release with zero marketing, a cease and desist on a promising fan game, some Miitomo cosmetics, and an embarrassing retweet for its 30th. Granted, Pokémon is clearly the more popular and renowned of the two franchises, but come on. This is one of gaming’s landmark franchises! Perhaps later on, we’ll see the return of Samus, Ridley and friends in games that will rival the Prime Trilogy, but for now, Nintendo’s interests are clearly elsewhere.

          But hey, it could be worse. At least Nintendo isn’t making a Metroid game that involves going through a portal to fight hordes of zombies in one of the most stereotypical game formulas known to mankind. Only a truly awful developer would make a game that stupid.

          Kept you waiting, huh?

Song of the Week

          Phendrana Drifts from Metroid Prime. It’s relaxing, the melody is great, and is easily one of my favourite “snow level” tunes ever put in a game. If you’ve never listened to it, frankly, you’re missing out.

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