Monday, 30 October 2017

Editorial: Top 8 Creepiest Enemies in Non-Horror Games

Top 8 Creepiest Enemies in Non-Horror Games

          It’s that time of year again! Halloween is right around the corner, and continuing on tradition, it’s time once again for a spooky Top 10 list. Last year I gave you my Top 10 Best Creepy Easter Eggs, and this year I have my Top 8 Creepiest Enemies in Non-Horror Games. The only rule is only one entry per game franchise, and again, this is just my opinion, so take it as you will.

8. Ghost (Hitman: Contracts)

          Starting off with a simple one, this is just a random ghost you can find in the mission “Traditions of the Trade”. If you go into just the right area of the mission early on, you’ll get a glimpse of the ghost wandering through the halls of the hotel you’re in. Later on in a washroom you can see the spectre again through a mirror. Pretty creepy stuff added into an already gloomy game, but what makes this count as an enemy?

          Hilariously, the ghost can be killed just like any other enemy in the game. Whether this is a joke or a programming oversight is unclear, but you can do it. Even funnier is the fact that if someone spots you strangling the ghost, they’ll send all the guards in the building after you as if you’d just been spotted killing a living person. And perhaps best of all, if you manage to kill the ghost without being spotted in the HD remastered version of the game, you’ll receive an achievement titled simply “Ghostbuster”.

7. Drifloon (Pokémon)

          Pokémon is, for the most part, as cutesy and kid-friendly as it gets. Aside from a few unnerving areas such as Lavender Town and Mt. Pyre, things rarely stop being fun and colourful.

          That is, of course, until you open your Pokédex and look at the descriptions given for the colourful critters you’ve seen on your journey. Kabutops slices open its prey and drinks their entrails. Cacturne follows lost wanderers through the desert until they collapse. Mimikyu hides under a cloak because its true form would scare anyone who looks upon it to death. All sorts of stuff the people in these games are perfectly happy exposing 10 year olds to!

          Perhaps scariest of all is Drifloon, the adorable Ghost/Flying typed balloon-like Pokémon introduced in Pokémon Diamond and Pearl. Nearly half of Drifloon’s dex entries describe how it uses it’s balloon-like appearance to grab onto children’s hands and cause them to vanish. For years we had no idea what Drifloon did to the poor kids, until Pokémon Sun cleared things up, saying that it dragged them away to the afterlife.

          So yeah. While it never actually does any of these things in-game, it should help you sleep at night that you can put the Sinnoh region’s resident child murderer under control thanks to a simple Poké Ball.

6. Dastardos (Viva Piñata)

          Viva Piñata is a deceptively tricky game hidden behind a cutesy atmosphere. The further you delve into the papery, colourful world of Piñata Island, the more things you’ll need to keep track of. Crops need watering, predatory visiting Piñata need to be kept away, need requirements must be met, villains bent on destroying your hard work must be taken care of, and your Piñata must be kept healthy.

          If that last requirement isn’t taken care of, your animals will become sick, requiring a visit from the local doctor to nurse them back to health. But if you leave them ill for too long without calling the doctor, one of those villains I was talking about will show up.

          Called Dastardos, he floats through your garden moaning a weird song until he stumbles across the ill Piñata, which he then smashes to pieces. The thing about him is that as long as you keep on top of things, you can have entire playthroughs without ever even seeing him.

          What really makes him unnerving is his origin story. According to the Storybook you piece together over the course of the first game, Jardinero (the guy who gave you the garden that appears to award you various upgrades) had four children: Stardos, Leafos, Storkos and Seedos. The latter three help you out on your journey, but Stardos is nowhere to be found. According to the later chapters of the book, Stardos followed the villainous Professor Pester into the jungle, and hasn’t been seen since. Dastardos arrived sometime after Stardos disappeared. So basically when Dastardos shows up in your garden, you’re trying to fend off a kid corrupted by evil voodoo from smashing your paper animals.

          Man, this game is weird.

5. 02 (Kirby 64: The Crystal Shards)

          Another franchise you wouldn’t expect creepiness out of is Kirby. Just one look at the design on Kirby himself, the world’s he’s in, and most of the enemies tell you that this is a cutesy adventure aimed at young kids.

          But all that goes out the window at the end of Kirby 64 when you reach the final boss and come face to face with this monstrosity.

          Called 02, this thing is probably the most gruesome thing ever seen in a Nintendo game. You have to shoot crystals into its eye, which bleeds on contact. Seriously. And this like Ocarina of Time where they colour corrected the blood to be green in later versions. This is the real red deal. Seriously, how did this make it into a Kirby game of all things?

4. The Piano (Super Mario 64)

          For many this was the first jumpscare they ever saw in a video game. Big Boo’s Haunt is unnerving enough already, what with the Boos and ghostly enemies everywhere, the creepy text box that taunts you every time you try to kill something, and the eerie music box that plays in the carousel underneath the level.

          But nothing, and I mean nothing compares to the Piano. At first glance it looks like a regular old piano, nothing too scary. But take one step too close to it and suddenly it springs to life, making clanging piano noises with every step as it lurches closer to Mario.

          Even worse, you’re forced to come into close contact with the Piano on one of the Red Coin levels. The devs hid a Red Coin right behind the thing, and this ended up being a true test of bravery to see who wanted that Star the most.

3. Creepers (Minecraft)

          Minecraft gets a bad rap. When playing alone it can be one of the most unnerving experiences you can have with a non-horror game. The atmospheric noises coupled with the fact that your adventure can end by the hand of a number of unholy terrors at any moment is legitimately scary if you don’t have friends around to lighten the mood.

          I considered putting both the Endermen and the Ghasts on this list, if only because of the noises they make and the threats they pose to you if you aren’t prepared. But at the end of the day those two aren’t super scary if you know what you’re dealing with and have the means to take care of them.

          Creepers, on the other hand, are nightmarish creatures that can ruin your house, your world, and your entire day if you let them get the better of you. At any moment in the game if you leave yourself vulnerable and the spawn conditions for hostile mobs are met, you’ll hear a hissing noise from behind you, followed by a massive explosion. On higher levels of difficulty a close encounter with a Creeper often leads to immediate death. Even if you’ve had a perfect Hardcore mode run, one wrong step near a Creeper can end your entire playthrough in seconds.

          While the Creepers themselves are scary, it’s really the implication of the danger they pose that make them truly terrifying. The fact that your adventure could either be massively set back or end entirely if you aren’t careful is one of the best examples of horror I’ve seen in a game, and it isn’t even in a game designed to scare you.

2. Giygas (Earthbound)

          The Mother series has never shied away from including much darker elements in the games than their initial quirky exterior let on, and the most famous entry in the franchise, Earthbound, is no different.

          The final boss of the game, an entity known as Giygas, is the closest Nintendo will ever get to having an eldritch horror in their game. After a final showdown with your nemesis Porky, the beast is unleashed, taking the form of what looks like a red ghost skull…thing. The normally upbeat and energetic battle music cuts out as well, and is replaced by this:

          Rated E for Everyone!

          The boss fight gets even creepier when Giygas changes form. He splits into multiple versions of the same screaming red skull-thing, albeit with a distinct pattern tying them all together. If you look really closely, it looks like the red and black match together make the shape of a human baby. The creator of the game claims this was merely a coincidence, but you be the judge. I think the resemblance is unmistakable myself.

1. The Dead Hand (The Legend of Zelda: Ocarina of Time)

          Remember when I said 02 was the most gruesome thing in a Nintendo game? Well, I lied.

          Despite being rated E for Everyone (like almost all of the other games on this list), Ocarina of Time had to be significantly toned down in later releases. The infamous Muslim chant was removed from the Fire Temple soundtrack, the Gerudo symbol was changed, and most instances of blood in the game was colour corrected from red to green.

          That is, except for the bloodstains on the Dead Hand.

          Forget the ReDeads, this is the single scariest thing ever put into a Nintendo game, let alone a Zelda game. You walk into a room where the walls and ground are built from nothing but skulls and bones. In the room are long, pale arms with sharp red claws. Then, nothing happens until you walk too close to one of the arms and you’re grabbed by one of them. Then, the worst thing you’ve ever seen burrows out of the ground and starts lunging at you.

          It’s kind of hard to explain it because frankly even I’m not sure what it’s supposed to be, but the Dead Hand’s appearance most closely resembles pure nightmares. At first glance it looks like a giant white worm, albeit with bloodstains everywhere and the most horrible face 1998 graphics can give you.

          The Dead Hand eventually got toned down significantly in the 3DS remake, removing the bloodstains from its skin, but despite that it still remains arguably the most terrifying moment in a non-horror game.

Song of the Week

02 – Kirby 64: The Crystal Shards

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