Monday 16 October 2017

Editorial: How Netflix can solve Nintendo's piracy problem

How Netflix can solve Nintendo's piracy problem

          About a month ago I talked about Nintendo’s distribution woes of their “Classic” plug-and-play systems, as well as how the scarcity of said mini consoles unintentionally encourage players to pirate their games. Today I’ll be talking about a potential solution for this problem, one I’d like to see the entire game industry take on.

          There’s no denying Netflix is on top of the world right now. Boasting a seemingly endless cornucopia of original and archived TV and movies, everyone’s a fan of the software. Why? The answer is simple: Netflix has quickly become the quickest and easiest way to watch TV. For just roughly $10.99 a month, you have unlimited access to all the entertainment you’ve ever wanted right at the push of a button. Easy as that.

          So why haven’t game companies capitalized on this?

          As I said in the other editorial, the convenience method is the easiest and most reliable way to stop piracy. Programs like Netflix, iTunes, Spotify, Hulu and others offer quick access to the entertainment of your desire for a reasonable fee, eliminating the risks and pitfalls you try to avoid when you pirate something.

          One thing that becomes obvious after spending just a few minutes in gamer culture is that people love games that make them feel nostalgic. This is why remasters have become so ubiquitous these days. Everything from Zelda to Halo to Crash Bandicoot has been remade and upgraded for this generation, and they consistently sell well thanks to fans who want to experience their favourite games from last generation again.

          But what about the games that don’t get remade? Looking at Nintendo’s now defunct Virtual Console services, nearly every game from the NES, SNES and N64 library was available for purchase, but of course for a price. I don’t know about you guys, but I’d say $5 is a little too much for Duck Hunt, a game I can easily find for free online somewhere. It also isn’t exactly hard work downloading an emulator to play SNES and N64 games, so why would I pay a large sum of hard earned cash to play something I can just get for free online?

          While I’ve heard rumours this might be the case, I think Nintendo’s ultimate solution to protecting their classic library lies with Netflix.

          Picture this: a massive library of games across multiple of Nintendo’s classic consoles on Nintendo Switch available for, say, $10.99. Once you’ve purchased it, you can download the games onto your system’s hard drive, and then take them wherever you want. You want portable Paper Mario? You can get it here.

          Not only would it reduce the urge to pirate Nintendo’s classics, but I think everyone would be onboard in saying a portable version of hundreds of old favourites would be just plain awesome. I’ve heard rumblings that they might go this route with the Switch’s Virtual Console, which would explain why it’s still nowhere to be seen almost a year after launch (almost a year already, time flies). I’ve also heard whatever form it takes will be included with the Nintendo online pass, which is a plus.

          Nintendo, you’ve got the most illustrious backlog of any game company in the world. Want us to give you money for access to it? Make it easy for us to find it.

Song of the Week

Bianco Hills – Super Mario Sunshine

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