Monday, 8 January 2018

Editorial: A Skyrim Situation

A Skyrim Situation

          Remakes and remasters are extremely popular these days, and for good reason. Fans of older games love to see them brought onboard to new generations of consoles, especially if they’re from the days before HD gaming and they get a graphical upgrade. But sometimes you stumble upon one of those games brought into the current generation that really should’ve stayed back in its original form, instead using a sequel to bring the franchise to a new console.

          Today we’ll be talking about the Nintendo Switch version of Skyrim and how it’s time for Bethesda to let the poor game die in peace.

          There’s no denying that Skyrim is one of, if not the most influential game released in the 2010’s. The granddaddy of the modern open-world adventure games, modern favourites like The Witcher 3, Horizon Zero Dawn and Zelda: Breath of the Wild have Skyrim to thank for paving the way for the genre back in 2011. Bethesda received several well-deserved awards for the game, as well as world recognition as the company behind one of the greatest games ever made at the time.

          Yes, it’s no secret Bethesda loves their baby, and I can’t blame them for that. As such it came as a surprise to no one that the game was ported to PS4 and Xbox One in 2016 as Skyrim: Special Edition. The remaster promised a graphical upgrade to the game, several new shaders to play around with, all DLC packs included, and mod support on certain consoles. With no new Elder Scrolls game in sight anytime soon, fans were hoping that the Special Edition would be the definitive version of Skyrim with many of the game’s infamous bugs scrubbed out.

          Unfortunately, this isn’t what turned out. While at its core the Special Edition is the same game fans fell in love with in 2011, that’s also the remaster’s biggest problem: it’s the same game, just with a bit of a graphical upgrade for the new generation so it doesn’t stick out like a sore thumb alongside other modern day games. Many of the plentiful bugs that ran amuck when the game first released were still there years later, since apparently no one at Bethesda bothered to fix them.

          Like I mentioned earlier, Skyrim is responsible for the inspiration behind several amazing modern open world adventure games. But the big problem here is that it’s impossible not to compare the game with the ones that took what it did and went beyond that. Skyrim feels antiquated these days when compared to Horizon, like a last-generation phone that a company is inexplicably trying to push as competition to the new stuff. Instead of being fondly remembered as a champion that lit the torch for the hugely popular genre, the game now looks instead like one behind the times, so caught up in how great it was in its glory days that it hasn’t noticed gaming has moved onto bigger and better things in the genre.

          The big question for me is…where the heck is Elder Scrolls VI? If Bethesda could make Skyrim one of the most beloved open world games ever back when there was really nothing else like it, imagine what they could do when asked to make a new game from the same franchise using the same technology backing the big name games from the past few years! I have no doubt that franchise fans would be all over that, and it’d be great to have a new game set the bar for what the genre can do.

          And then Bethesda will surely port it to every system ever over the next few years like they did with Skyrim, but I digress.

          To paraphrase Luke Skywalker, it’s time for Skyrim to end. The remaster felt pretty lazy, especially when most of the bugs people complained about way back in 2011 inexplicably stuck around. The game itself feels archaic and dated when compared to the currently-releasing genre darlings, and considering that the remaster of a 2011 game costs the same as a brand new copy of 2017’s Breath of the Wild on Nintendo Switch, comparing it to modern stuff is inevitable. It’s unsurprising to me that Bethesda still loves the game that propelled them into worldwide recognition, but they need to move on. Just like how Skyrim was the sequel to the equally beloved Oblivion, The Elder Scrolls franchise needs to move on to a sixth installment to stay in people’s minds as a series that’s up to date and not resting on the laurels of the past.

Song of the Week

Main Theme – The Elder Scrolls V: Skyrim

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