Saturday, 8 April 2017

Star Wars Saturday: Star Wars: Dark Forces

Star Wars: Dark Forces

          Rogue One has finally made its way to store shelves, so if you somehow missed the first Star Wars Anthology film in theatres, you have no excuse not to check it out now! In celebration, I thought it’d be fun to look back into the archives and look at the original story about how the Rebels got those pesky Death Star plans. This is Star Wars: Dark Forces.

          Dark Forces is the original Expanded Universe story about the great Death Star plan heist. Instead of a movie, here the mission is experienced through a video game. It was released in 1995 for MS DOS and ported to the original PlayStation one year later. Being an early PC game, the first thing you’ll notice about Dark Forces is that it bears a striking resemblance to a certain other early PC first-person shooter.

          Can you guess which one?

          The game stars Kyle Katarn, a mercenary currently employed by the Rebels. He’s been given the impossible task of invading the Imperial base on the planet Dantua and retrieving the secret plans. That’s right: whereas it took an entire army to get the plans in Rogue One, all it took in the Legends canon was one dude with a blaster. Is that realistic? No. Is it awesome? Yeah.

          The first level teaches you the typical Doom-style controls and combat. You can’t look on a vertical axis, only horizontal. Ammo and health kits are littered around the map, but I personally never really needed them. Imperial officers and Stormtroopers are around every turn, and it’s your job to fight through the guard and make your way to the plans.

          One of my favourite parts of the game is the delightfully dated background music. Composed entirely with various blips and boops, the composers of the game did an admirable job of crunching down John Williams’ classic tunes to fit on the DOS file. Listen to their rendition of the classic Star Wars theme and just try not to grin.

          The character models are actually really detailed all things considered. While everyone is blatantly two-dimensional and blurry to look at, you can definitely tell two enemy types apart from each other. On the other hand, a lot of the backgrounds look like the same repeated grey hallways over and over again with similar room layouts, making it often feel like Kyle is going in circles on his quest to stop the Empire.

          Hilariously, the Death Star plans can be stolen in about six minutes total, once you’ve finished blasting down all your foes. If only it had been that easy for Jyn and crew…

          Later missions see you investigating the Empire’s secret “Darktrooper” program, an encounter with Jabba the Hutt, and even a fistfight with a literal dragon. Familiar Star Wars faces also pop up throughout, such as Mon Mothma, Admiral Ackbar, Boba Fett and Darth Vader. Kyle makes it out alive through all of this, ending up blowing up an entire Star Destroyer by himself. Did I mention that he’s awesome?

          Overall, while Dark Forces is definitely one of the more archaic examples of a Star Wars game, I’d say it’s worth revisiting if you enjoy Doom-style shooters. If you’re interested in checking it out, it’s available on Steam for around $5 a pop. If anything it’s a charming lookback to the early days of Star Wars games, and it’s a real treat to see the original way the Rebels truly began their war.

BREAKING NEWS

          I’ve got nothing for you right now, but I’d just like to let you all know that next week on Saturday the 15th I’ll be writing a bonus Star Wars Saturday all about the latest and greatest news straight from Star Wars Celebration in Orlando. We’ll be talking about the 40 Years Opening Ceremony, updates on what Disney Parks has planned for Star Wars Land, new toys and collectibles, and of course what’s likely to be our first look at Star Wars: The Last Jedi. I’m expecting to have it finished sometime at 7:00 PM Eastern Time, so if you’re a Star Wars fan you really won’t want to miss this one.

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